Jester's Cap
+2 +2 +2 +2 +2 +2
+2 -4 -4 +3/2 +2 500
Fire Thieves may wear this devilish cap to receive up to +6 Health, up to +4 Armor, up to +4 Hit Recovery, up to +4 Health Recovery, up to +4 Stealth, up to +4 Sight Radius and up to +4 Luck. In combat, this cap provides up to +4 Armor versus Water Creatures, up to -4 Armor versus Fire Creatures, and negates the Stealth Armor penalty of a Thief. Values bestowed increase with turns passed (on turns 35 & 70).

Other Thieves may try to wear this cap, but may find their shame hard to hide (stealth and hit recovery penalty).