Order, Death, Chaos or Earth warriors may wear this armor, crafted with purest of alloys, to receive +5 Armor and Hit Recovery, +15% Physical Resistance, +10% Magic Resistance and the ability to cast cast Dispel Magic (Order); other Warriors may wear this armor, but with penalty to Hit Recovery. Each turn, the wearer's army recovers 5 health. In combat, the armor provides an additional +5 Armor vs Chaos creatures, -5 Armor vs Order creatures; and grants a 25% chance to damage melee attackers. After combat, quarter health is restored. Barbarians are shamed for wearing armor (-10 Fame per Level; each turn and after combat). |